starmage opened this issue on Aug 29, 2006 · 15 posts
starmage posted Tue, 29 August 2006 at 1:46 AM
Ok this one's probably a little ahead of me....
My Neice had her birthday recently and she's really into Faeries. So I made her a "Faerie Photo Album" using the Dancing Fae and a couple of other packages from Daz.''
However, I'd really like to be able to put my neices face on the figure (She's 4) and wondering how to go about this?
Only your mind limits yourImagination. Let it free.
dphoadley posted Tue, 29 August 2006 at 2:43 AM
Attached Link: Another stupid question: Is there an easy way to copy a face in posette?
Are you asking advice on how to do this yourself, or arw you asking for simebody to do this for you. Any advice given is highly dependant on which way you want to go. How close a degree of accuracy are you looking for is also a dependant factor. I myself myself have done a few faces using Posette, and a very longlist of MT; but even so, what I achieved was a stricking facisimile rather than a carbon copy. I am happy with my results, but o one would mistake it for the original. Keep us posted. You may find the above link helpfull, it traces my VERY first attempt to copy a face on a Poser character. My struggles and successes are reflected in the postings. Yours truly, David P. Hoadleystarmage posted Tue, 29 August 2006 at 2:53 AM
Thanks David
I want to do it myself so was basically looking for info about where to get started etc (Since I don't really know where to begin).
Just a resemblance is fine as I'll be running it thru a soft focus filter in PSP afterwards.
Only your mind limits yourImagination. Let it free.
thefixer posted Tue, 29 August 2006 at 3:15 AM
You could try the face room if you use P5 or 6 but I've never got good results with it. Perhaps you would.
Or you could just do a cut and paste and clean up in photoshop or similar!
Injustice will be avenged.
Cofiwch Dryweryn.
dphoadley posted Tue, 29 August 2006 at 4:02 AM
Take a full frontal image of yur niece and past it to a square object prop in the Pose window. Load your fairy, and bisect its he3ad with the square bilateraly. put the fairy in wirefram and use the square with its picture as a template to adjust the face. basically you want the eyes ears nose and mouth and chin to line up as closely as possible. Eyebrows too. Finer detail shaping depends on how far you want to go with this.
When you're done, click on the head and choose: Objects / Spawn Morph target. Name your target after you niece (or something like that), and c lick OK. Save figure as a new Cr2 in one of your character files.
In Photo shop, load the head texture, perferable with a UV template as your base layer to act as an overall guide, and past your niecw photo over the head testure. Again, its important that you line the eyes, ears, nose, etc up as closely as possible. Any mistakes in this WILL show up when you reload your figure and texture it.
That's it in a nutshell; as Rabbi Hillel told the gentile: "...the rest is commentary, -GO and learn it!"
Yours truuly,
David P. hoadley
stephaniebt posted Tue, 29 August 2006 at 6:09 AM
I'd try to find a skin texture, hairstyle and eye color, etc. that looks like your niece and do the renders that way. Maybe put her initials or her name on the clothing in postwork. I'd tell her that those images are of her as a fairy. I suspect that would be enough similarity for a four year old to feel that she's part of the picture. :)
thefixer posted Tue, 29 August 2006 at 9:03 AM
Gosh Stephiniebt, How could you lie to a child like that
Injustice will be avenged.
Cofiwch Dryweryn.
sekhet posted Tue, 29 August 2006 at 9:19 AM
You could find a photograph of your neice that you like, set the poser figure up to match and then just put the face from the photo on the fairy render
Phantast posted Tue, 29 August 2006 at 9:50 AM
I have done this with moderate success, and I would say it's probably easier with Posette than other figures because of the mapping of the face.
Essentially, the process is as follows:
Then use this on a suitably bland and childlike Posette figure.
gothicwriter72 posted Wed, 30 August 2006 at 12:04 AM
I have used the face room, and used my co-workers face image. It actually came out preety good.
http://excalibur.renderosity.com/mod/gallery/index.php?image_id=953380 original image
http://excalibur.renderosity.com/mod/gallery/index.php?image_id=952958
http://excalibur.renderosity.com/mod/gallery/index.php?image_id=954107
dphoadley posted Wed, 30 August 2006 at 3:54 AM
The width of her jaw, or the width of th neck, in your renders need to be adjusted some to better match the reality, but otherwise it's pretty damn good. Congratulations.
Questrion: Could you save the results as a new character? Could the face be animated?
gothicwriter72 posted Wed, 30 August 2006 at 10:55 AM
I don't think it could be animated, but I am not sure. And I don't think it could be saved as a charcater, but again I don't know a lot about the face room. LOL.
Sivana posted Thu, 31 August 2006 at 12:01 PM
Why don´t you try a photo-montage? I guess it´s the most easy way to turn your nice into a fairy. I would do this...;-)
music2u4u posted Thu, 31 August 2006 at 9:11 PM
Here is what you are looking for. I have used it with very nice results. Enjoy.
http://www.cakeone.com/e/index.html
click on the tutorial tab and the tut you want will open. Save the page in a folder and use it.
xantor posted Sun, 03 September 2006 at 3:11 PM
Gothicwriter2 you can save the faceroom figure to use again and if you spawn morph target and apply the texture then it wont affect the morphs so the head can still be animated.