Clouseau opened this issue on Sep 04, 2006 · 7 posts
Clouseau posted Mon, 04 September 2006 at 7:54 AM
How do I create clumps of trees in an ecosystem as opposed to an even (and un-natural looking) distribution of trees?
bobbystahr posted Mon, 04 September 2006 at 10:39 AM
I would use, if I had V5I, a b&w bit map to control the distribution...but I'm only guessing based on what I remember from the demo.
Once
in a while I look around,
I see
a sound
and
try to write it down
Sometimes
they come out very soft
Tinkling light sound
The Sun comes up again
bruno021 posted Mon, 04 September 2006 at 11:51 AM
You can either dirve the density with a bitmap as suggested by bobby, or with a fractal function you create in the function editor.
bobbystahr posted Mon, 04 September 2006 at 5:46 PM
Ah...live and learn, actually learning more about Vue since I haven't had one to play with than I did while i had the DEMO...LOL
Once
in a while I look around,
I see
a sound
and
try to write it down
Sometimes
they come out very soft
Tinkling light sound
The Sun comes up again
Monsoon posted Mon, 04 September 2006 at 6:01 PM
Another thing you can do is make an ecosystem of trees on a plane object however big and however square and make the plane object invisible after you populate. Now you've got a little clump of trees that you can place wherever you want in your scene. Duplicate and repopulate for variations.
Make sure to unclick 'decay near foreign object ' in the density tab.
bobbystahr posted Mon, 04 September 2006 at 9:48 PM
Another real good solution...way t go folks...I love it when forums are actually productive, don't you?
Once
in a while I look around,
I see
a sound
and
try to write it down
Sometimes
they come out very soft
Tinkling light sound
The Sun comes up again
Clouseau posted Tue, 05 September 2006 at 10:15 AM
merci