vanwin opened this issue on Sep 08, 2006 · 4 posts
vanwin posted Fri, 08 September 2006 at 12:13 AM
EnglishBob posted Fri, 08 September 2006 at 4:02 AM
I assume the split occurs at the boundary between groups? Two possibilities, if you have duplicated vertices at the boundaries. Either the vertex coordinates aren't exactly coincident (down to the last decimal point), or your CR2 is lacking the appropriate weld statement. That may not have made much sense; if you give us a bit more detail about how you grouped the mesh, and how the rigging was done, we'll be able to help further.
vanwin posted Fri, 08 September 2006 at 11:02 AM
It maybe that it's lacking the weld statment. I didn't do anything with the weld button. So That maybe it. Thanks! : )
R_Hatch posted Fri, 08 September 2006 at 11:01 PM
It looks like you have the collars and neck meeting, with no parts of the chest between them. That won't work, as any given body part only deforms its own direct parent, not its siblings or grandparents. If you could post some screenshots showing where the mesh is divided, that would help a lot :)