mofolicious opened this issue on Sep 10, 2006 · 3 posts
mofolicious posted Sun, 10 September 2006 at 3:50 PM
I know I can turn down the strength of the texture but then you also lose the strength of the monochromatic portion of the image. Is there a desaturate node or any way to make the image map black and white from within the materials room? ( i don't want to hassle with photoshop to make a second image map because then you have twice as much memory being used during rendering.)
Thanks!!!
raven posted Sun, 10 September 2006 at 3:53 PM
The HSV node lets you desaturate.
mofolicious posted Sun, 10 September 2006 at 4:08 PM
Wow. Brainfart. Thanks Raven!