AnAardvark opened this issue on Sep 15, 2006 · 2 posts
AnAardvark posted Fri, 15 September 2006 at 3:02 PM
I understand that you can't conform conforming clothing to morphs that it doesn't have, but what if someone has made a "custom" morph which is really just a single FBM containing a lot of individual morphs (both FBM and body part). Is there a way to figure out what they are to help with conforming?
jonthecelt posted Fri, 15 September 2006 at 4:03 PM
Conforiming clothes will only morph withe the bodt they're applied to if they themselves contain the relevant morphs. Most clothing isn't supplied with the morphs for the characters they're based on, often because those morphs are protected by EULA. Some clothing does feature a few morphs which have been created by the modeller using magnets, in order to allow some fleibility in their clothes. But otherwise, the only ways to ensure a proper fit of an ite of clothing to a figure are to buy a piece of custom software, such as Tailor, Clothing Converter, or Wardrobe Wizard; learn to use magnets and create the morphs yourself; or leanr how to use the clothing room and turn the clothes into a dynamic solution.
jonthecelt