DarkEdge opened this issue on Sep 16, 2006 ยท 4 posts
DarkEdge posted Sat, 16 September 2006 at 8:35 PM
okay, well this will be a two part question, okay?
i have sucessfully created a conforming boot (left foot), boned to m3 with a blank m3 in the setup room, with an altered blank m3 cr2 that has been edited to reflect my new obj file. i bring it to the stage from the figures library and conform it to m3...all is good except that the boot is riding just a wee bit too high (you can see the bottom of m3's foot from underneath)...how do i get this to conform at a correct heigth?
and then; the right boot is created in the very same way as the left (cr2 is edited to reflect a new obj boot_right), when i go to conform to figure it's wacked out...if i un-conform it goes right back to a good position...??? this right boot was created in the very same way as the left, why is it going wacky???