DrMCClark opened this issue on Sep 21, 2006 · 10 posts
DrMCClark posted Thu, 21 September 2006 at 11:28 AM
Has anyone used the material room & shader nodes to design different kinds of fabrics? I've seen some "cloth" freebies from Ajax and Tabala, but I'm looking for help with different weaves & cloth textures. Say the difference between a pair of blue jeans, a polyester shirt and a pair of curtains.
Matt
Miss Nancy posted Thu, 21 September 2006 at 11:32 AM
they usually just scan 'em or take digital photos of 'em, AFAIK. barring any copyright concerns, of course.
DrMCClark posted Thu, 21 September 2006 at 11:41 AM
Oh, I know there are tons of freebie tiled JPGs and stuff. I was looking for things more procedural so I can better understand the material room, specifically what makes wool look different from cotton.
Matt
AntoniaTiger posted Thu, 21 September 2006 at 12:21 PM
Mapps has a huge set of procedural shaders. I also bought a couple of commercial sets which have some overlaps, for such things as leather. Different people use different methods.
DrMCClark posted Thu, 21 September 2006 at 3:21 PM
I think I have Mapps stuff too. I'll see what they have. Like I said, I'm trying to better understand how to represent weaves & patterns in textiles
BeyondVR posted Thu, 21 September 2006 at 6:04 PM
I have some by "3dArt" which I think are procedural. Not sure where they came from, and readme has no URL :( Sorry I can't be more helpful.
John
kalon posted Thu, 21 September 2006 at 7:19 PM
Search for migbruca in the Poser freestuff area of 3dcommune. Free membership required. I believe he's the 3dArt that BeyondVR refered to.
DrMCClark posted Thu, 21 September 2006 at 8:37 PM
Attached Link: 3D'Art
Thanks, kalon! I followed the search back to a site he has (attached)infinity10 posted Fri, 22 September 2006 at 11:30 PM
If you ask over at runtimedna, they have some threads going on procedural mats and such.
Eternal Hobbyist
DrMCClark posted Fri, 22 September 2006 at 11:44 PM
Oh, yes, RDNA's my other source ;-)