nruddock opened this issue on Sep 22, 2006 · 34 posts
nruddock posted Fri, 22 September 2006 at 7:21 PM
See this thread to understand what this is about -> Wrap a sheet in the cloth room
I'm using V3 but any figure should work.
My units are set as cm, so remember you'll need to convert translation dial values if your using other units.
This thread is the first of two (or three) and describes how I setup my test rig.
The test rig by itself isn't that interesting, the technique and what it make possible is.
nruddock posted Fri, 22 September 2006 at 7:22 PM
Test Rig Preparation 1) Figure
Load figure
Turn IK off
Zero
Drop to floor
nruddock posted Fri, 22 September 2006 at 7:23 PM
Load Ball prop (low poly)
nruddock posted Fri, 22 September 2006 at 7:24 PM
nruddock posted Fri, 22 September 2006 at 7:25 PM
nruddock posted Fri, 22 September 2006 at 7:26 PM
nruddock posted Fri, 22 September 2006 at 7:26 PM
Delete Ball from scene
nruddock posted Fri, 22 September 2006 at 7:27 PM
nruddock posted Fri, 22 September 2006 at 7:28 PM
nruddock posted Fri, 22 September 2006 at 7:28 PM
nruddock posted Fri, 22 September 2006 at 7:29 PM
Switch back to Main camera
Import SmallBall.obj, all options unchecked
nruddock posted Fri, 22 September 2006 at 7:30 PM
Change colour to Red and set Element display style to "Cartoon with lines"
Rename to "RightBall"
Position in middle of right palm (-82, 150, 10)
nruddock posted Fri, 22 September 2006 at 7:30 PM
nruddock posted Fri, 22 September 2006 at 7:31 PM
Import SmallBall.obj, all options unchecked
Change colour to Blue and set Element display style to "Cartoon with lines"
Rename to "LeftBall"
Position to middle of left palm
nruddock posted Fri, 22 September 2006 at 7:33 PM
Make figure invisible (select Body and uncheck visible)
Switch to front camera
Rotate 90° X
Translate (X and Y) until RightBall is just in the (nearest) top corner
nruddock posted Fri, 22 September 2006 at 7:33 PM
nruddock posted Fri, 22 September 2006 at 7:34 PM
nruddock posted Fri, 22 September 2006 at 7:35 PM
nruddock posted Fri, 22 September 2006 at 7:36 PM
Switch to Main camera
Uncheck "Display origin"
Parent ClothPlane to RightBall
nruddock posted Fri, 22 September 2006 at 7:37 PM
Select Mag Base
Set Element display style to Outline
Set Scale to 100%
Parent to LeftBall
Zero rotate and translate dials
Switch to Front camera
Adjust Y translation so that centre is aligned with LeftBall
nruddock posted Fri, 22 September 2006 at 7:38 PM
nruddock posted Fri, 22 September 2006 at 7:39 PM
Select Mag
Set Parent to LeftBall
nruddock posted Fri, 22 September 2006 at 7:40 PM
Select ClothPlane
Set Element display style to Smooth Lined
Switch to Front camera
Select MagZone
Click on "Edit Falloff Graph"
nruddock posted Fri, 22 September 2006 at 7:40 PM
nruddock posted Fri, 22 September 2006 at 7:41 PM
nruddock posted Fri, 22 September 2006 at 7:41 PM
Some fiddling about may be necessary to get line completely flat
nruddock posted Fri, 22 September 2006 at 7:42 PM
nruddock posted Fri, 22 September 2006 at 7:45 PM
nruddock posted Fri, 22 September 2006 at 7:46 PM
nruddock posted Fri, 22 September 2006 at 7:47 PM
nruddock posted Fri, 22 September 2006 at 7:48 PM
Save PZ3 !!!
That's the preparation done
Next up is the simulation setup, which will be in a new another thread
fuaho posted Wed, 27 September 2006 at 9:39 PM
Wow!
I can't wait to start draping after all of that.
<"))%%%><<
Whimsical posted Sat, 30 September 2006 at 6:23 PM
bm.. thanks for taking the time with this re the mini tute.. is really helfpul information!!! :)
Looking forward to the next installment :)
barrowlass posted Sun, 01 October 2006 at 2:22 AM
bm
My aspiration: to make a decent Poser Render I'm an Oldie, a goldie, but not a miracle worker :-)