DarkEdge opened this issue on Sep 27, 2006 · 7 posts
DarkEdge posted Wed, 27 September 2006 at 11:23 AM
okay so i'm trying to remove embedded geometry for my prop, i inserted my refernce to the obj and have deleted all of the gobbygook and have the following:
{
version
{
number 6
}
prop Belt:1
{
storageOffset 0 0 0
objFileGeom 0 0 :Runtime:Geometries:RaysDays:DarkBlade:Belt.obj
}
prop Belt:1
{
name Belt
on
bend 1
dynamicsLock 1
hidden 0
addToMenu 1
castsShadow 1
includeInDepthCue 1
useZBuffer 1
smartparent hip:1
creaseAngle 80
channels
{
groups
{
groupNode Transform
{
parmNode Scale
parmNode xScale
parmNode yScale
parmNode zScale
parmNode yRotate
parmNode xRotate
parmNode zRotate
parmNode xTran
parmNode yTran
parmNode zTran
}
}
xOffsetA OriginX
and more stuff below this even. so my question is do i keep all of this extra stuff from parmNodeScale downward or do i delete all of that too?