marco-xxx opened this issue on Sep 28, 2006 · 18 posts
marco-xxx posted Thu, 28 September 2006 at 6:07 AM
I'm trying import OBJ created with @LastSketchUp in Poser 5 but the results are very weird. Does someone import them successfully?
pakled posted Thu, 28 September 2006 at 7:01 AM
define weird, first..;) Can you give us a little more of the symptoms, please?..;) exploded, tiny, looks like it melted, etc?
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
Khai posted Thu, 28 September 2006 at 7:17 AM
probaby, closed faces, webbing etc
sketchup produces a lot of N-gons....
diana posted Thu, 28 September 2006 at 8:09 AM
marco-xxx posted Thu, 28 September 2006 at 8:50 AM
I have same problem of diana. Moreover, if I cut a hole in a box, I don’t see the hole in Poser 5.
Excuse my English, I’m Italian
Khai posted Thu, 28 September 2006 at 8:54 AM
Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=1895179
aah the hole I can help with the Link gives details on what an N-gon is and how the problem is corrected - (for trueSpace, but explains the problem.. and I think the one about intersecting shapes)diana posted Thu, 28 September 2006 at 10:57 AM
Attached another image. I split vertices in UV Mapper Pro, then saved the model, imported into Poser 5 - much better.
diana posted Thu, 28 September 2006 at 11:13 AM
diana posted Thu, 28 September 2006 at 11:34 AM
diana posted Thu, 28 September 2006 at 11:43 AM
Khai posted Thu, 28 September 2006 at 12:33 PM
try turning 'smooth polygons' off for the object
diana posted Thu, 28 September 2006 at 9:32 PM
pakled posted Fri, 29 September 2006 at 7:29 AM
one trick I use in Wings is to bevel edges slightly (about .001) and make them 'hard'. I don't know if your software does that, but it can give you a straighter edge. This is in .obj mode, I suppose .3ds and others would work.
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
mad.s posted Sat, 30 September 2006 at 10:49 PM
Generaly:
SketchUp -> OBJ -> Wings3D -> select all edges -> make it hard -> OBJ -> Poser
diana posted Sun, 01 October 2006 at 12:14 PM
That's useful info pakled and mad.s, especially since Wings3D is free. Thanks!
marco-xxx posted Mon, 02 October 2006 at 4:51 AM
Thanks for the infos!
pakled posted Mon, 02 October 2006 at 6:51 AM
you're welcome..I occasionally pause in my various thread-hijackings to impart useful information..;) keeps me copacetic with the mods..;)
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
diana posted Mon, 02 October 2006 at 7:11 AM
I'm not proficient with Wings 3D but I didn't get anywhere making the edges hard, but I did get the box to smooth out using the bevel tip. The results of using bevel and loading the obj in Poser look exactly like the results using the free version of UV Mapper image above to split vertices before taking the SketchUp obj file into Poser 5, including some faceting inside the hole.
The hard edges attempt looked like I didn't do anything at all to the model and I tried it several times. If all you do is select all edges, right click in the workspace, choose hardness from the edge operations menu and then pick hard, that's what I did, then exported the obj file. Could be operator error on the hard edges, I am just not that familiar with the software.