roughrider opened this issue on Sep 29, 2006 · 2 posts
roughrider posted Fri, 29 September 2006 at 2:20 PM
Hi,
I need help!
I want to export a model which has a lot of morphs loaded, to fbx. The fbx exporter can be set to export only "active" morph targets - morphs that are not zero and ignore morphs that are zero.
The model has a lot of body morphs which i want to add to the model but not export them. It also has a lot of facial morphs which i want to export so the face can be animated.
How do I do that ??
Please help
RR.
RHaseltine posted Sat, 30 September 2006 at 9:13 AM
What do you mean - you want to keep morphs on the head that are currently 0? All I can suggest is that you set them to some extreme value and then rezero them in the destination application. And for the body morphs, you want to replace all the morphs applied with a single morph? Do you have the MorphLoader plugin? If so you could hide all but one part, export as OBJ, and impoprt as a morph for that part - zero morphs on everything bu the head, set the imported morphs to 1.