shg0816 opened this issue on Oct 01, 2006 · 5 posts
shg0816 posted Sun, 01 October 2006 at 10:40 AM
Okay, here it is folks, a candidate for the odd-ball question of the week:
Lets say I deleted a "prop" or a "figure" from the Poser file folder, because I never really used it. Is there a program (beyond just searching) that can find the corresponding obj files and texture files?
ockham posted Sun, 01 October 2006 at 11:32 AM
Not if it's truly and completely deleted. (i.e. not just 'recycled').
Searching through the Geometries and Textures is the only
recourse. If you don't remember any of the associated folders
or names, you might use P3DO to help, by quickly displaying
what the OBJ files really look like!
markschum posted Sun, 01 October 2006 at 12:08 PM
I have a utility that finds all files from a pp2 or cr2 file. Correct CR will also show those files I think.
or you can open the pp2 file, get the associated files , and then delete all of them .
I would be careful about texture files unless you know they are specific to an item.
kuroyume0161 posted Sun, 01 October 2006 at 12:24 PM
To qualify what has already been said:
It's better to remove the geometry and texture files before deleting the library file - as the only reference to the geometry and texture files is in the library file.
Many content creators reuse textures for more than one 'product' - so blindly deleting the texture files may break textures on related, still existing content.
There are two ways Poser could have gone to correlate library files and referenced files - the current one and one where they are kept together. Personally, there are disadvantages to both approaches (duplicate referenced files for the latter, for instance). What would be nice is if the developers would grow some 'male bodyparts' and use the vast, vast amount of available code and libraries to add some database management for Poser library content. For instance, when you go to delete a figure from the library, it gets the referenced files and asks you if you want to remove them as well - possibly even, heaven forbid, verifying that there are no more references to the content. Boy, that might take them an entire week or two to program... ;)
Robert
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone
yarp posted Sun, 08 October 2006 at 2:35 PM
The Scene Manager (InDepth Window) graphically list all files belonging to Kate. You just have to select them and press "Del" in order to delete them. But you also have the ability to zip a scene this way, edit the files, rename them. All you could do from an Explorer.
Yarp - author of P3DO Organizer for Poser