Forum: Poser - OFFICIAL


Subject: An error when I thought to be safe

giorgio_2004 opened this issue on Oct 05, 2006 · 19 posts


giorgio_2004 posted Thu, 05 October 2006 at 2:38 AM

I thought that the darn error message "There was a problem with Firefly renderer... not enough memory ecc.ecc." could appear only at the start of the process. I usually get it in the "Loading Textures" or in the "Rendering Shadow Maps" phase.

But yesterday I was around 50% of the actual rendering, about two hours of work, when suddenly the image stopped and the error message appeared.

Why so late? I assumed all textures were already loaded and all memory already allocated.

BTW, my render settings were (recalling from memory): 1600x1200, raytracing ON, texture filtering OFF, bucket size 64, texture size 2048, pixel samplings 5, shade rate 0,02.

Any particular suggestion to avoid this problem or I should simply lower the texture size as usual?

Thanks,

Giorgio

 

giorgio_2004 here, ksabers on XBox Live, PSN  and everywhere else.