Pedrith opened this issue on Oct 13, 2006 ยท 5 posts
Pedrith posted Fri, 13 October 2006 at 9:50 PM
I'm taking a quick break from the big animation project, which is coming along slightly better than the last time I posted, and am working on a scene that may or may not be animated. I'm using to terrains to simulate each side of a river. I plan to have a few wheeping willows on one side along with a dirt (maybe cobblestone) road that follows the terrain, and in certain places slighly lower than the surrounding terrain. Now this is my problem: How do I create the road to follow the terrain? Thanks again for all your help. I'm hoping that the solution is easy and it is something my just missing, but I have never shrunk away from hard work if the solution is hard. Although if the solution is hard would it be possible to get a few screen shots to go with it. Sincerely, David
MarkBremmer posted Fri, 13 October 2006 at 11:57 PM
GKDantas posted Sat, 14 October 2006 at 12:31 PM
Pedrith posted Sat, 14 October 2006 at 2:29 PM
Hi Mark. Thanks for posting the carrara file with the animated water. As for your answer regarding the road, I have read through it several times and sadly I just don't get it. David
bwtr posted Mon, 16 October 2006 at 2:19 AM
http://www.daz3d.com/support/tutorial/tutorial.php?id=1879
You may find this Bryce tute of some learning value for a road.
bwtr