AgentSmith opened this issue on Oct 20, 2006 ยท 5 posts
AgentSmith posted Fri, 20 October 2006 at 3:54 AM
Just tried a test with using image textures. We all know how our scenefile sizes bloat up when using image textures.
I took a 2048 x 2048 .bmp of some bricks which weighed in at 12.0Mb, applied it to a sphere, and saved the scene, the file size I got for Bryce 4.0, 5.0, and 5.5 were all basically the same, 15.9Mb
With Bryce 6 the saved scenefile size was 12.3Mb
Nice.
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