BAR-CODE opened this issue on Oct 22, 2006 · 5 posts
BAR-CODE posted Sun, 22 October 2006 at 9:58 AM
I can find the solution to this strange thing..
I have a Wall ..i use a Cube to make me a window ..so i cut the Cube out of the wall..
When i work with it this looks OK ..i beveled the sides .. etc etc..
Aslong as im working with it i can see true the hole...
But when i save it as OBJ and reload ..ALL of the extra work is there ..See image B
But i there is no HOLE in the Plane of the wall.. See Image A ..
I think i have to Finalize the work but i can seem to find HOW to do that..
THnx in advance
Chris
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Chris
manoloz posted Sun, 22 October 2006 at 10:12 AM
Why use boolean in this instance? I believe bridging faces and then beveling gives a more predictable result. I never use booleans in Silo, probably out of habit, so I cannot give you the "scientific" explanation of why it happens...
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BAR-CODE posted Sun, 22 October 2006 at 10:19 AM
Well i use Booleans to cut the window because i know what it does :}
I learned the boolean in MAX and it worked in Hex ..so that why i do it this way...
But i thought that make a wall from a cube and then cut out the windows .. was a fast way to do it ...
and i the front face was cut out aswell it is a good way to make wall's is it not ...
Damn im starting to believe i do everything wrong ..with modeling :{
Thnx Chris
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Chris
Dann-O posted Sun, 22 October 2006 at 6:12 PM
No it is just that with every modeler you have to approach modeling a bit different.
The wit of a misplaced ex-patriot.
I cheated on my metaphysics exam by looking into the soul of the
person next to me.
Digital_Assassin posted Mon, 23 October 2006 at 1:01 PM
I always model in editable poly, cut, quick slice, chamfer, extrude, weld ... == nice. I hate what boolean does to my models :( takes me longer to clean up its mess than to just do it manually, but i guess yer talkin about silo so, ... not sure if it works the same way :(