Acadia opened this issue on Oct 23, 2006 · 20 posts
Acadia posted Mon, 23 October 2006 at 9:09 PM
Is there a free program that can convert lightwave files to a format that I can use in Poser?
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
David.J.Harmon posted Mon, 23 October 2006 at 9:14 PM
yes I would like to hear this one,,,
David J Harmon
davidjharmon.com
CaptainJack1 posted Mon, 23 October 2006 at 9:15 PM
Poser can import lightwave files as props... what sort of conversion were you looking for?
Captain Jack
Acadia posted Mon, 23 October 2006 at 9:23 PM
It can?! I didn't know that. Any format that I could use in Poser, and if lightwave works, that will be just fine!
Off to try! Thanks :)
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Acadia posted Mon, 23 October 2006 at 9:49 PM
Attached Link: http://lwg3d.org/v3/meshes.php?cat=27
Are you sure this works?I was able to import the lightwave object, but it arrived in my preview window untextured as expected. I went to the material room to apply the texture that comes with the lightwave object, and once rendered the texture looks like sofa fabric and nothing like the images of the object that I downloaded.
I'm trying to render the two Pluto files found at the above link.
Here is the render of what I get.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Acadia posted Mon, 23 October 2006 at 9:50 PM
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Acadia posted Mon, 23 October 2006 at 9:51 PM
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Acadia posted Mon, 23 October 2006 at 9:56 PM
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Acadia posted Mon, 23 October 2006 at 9:57 PM
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Acadia posted Mon, 23 October 2006 at 9:57 PM
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
markschum posted Mon, 23 October 2006 at 10:27 PM
poser can import lightwave files ver 5 or earlier.
Otherwise ask someone with lightwave to convert it to an obj file for you.
Acadia posted Mon, 23 October 2006 at 10:33 PM
I have version 6, and it shows that I can import lightwave, but the textures don't seem to work.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Khai posted Mon, 23 October 2006 at 10:41 PM
Attached Link: http://mysite.verizon.net/sfg0000/
get thee to Poseray.. use that to convert thy LWO to thy holy OBJ.... it worketh. verily, it is excellent unto this task...Wraith posted Mon, 23 October 2006 at 10:45 PM
Doesn't lightwave 6 have obj export? Check under Utility > Additional.
Acadia posted Mon, 23 October 2006 at 10:57 PM
Thanks for the link to PoserRay! That worked great! I converted it to .obj and imported it to Poser and was able to render an object with the proper texture.
Wraith, the problem is that I don't have lightwave. I only have Poser 6 and I wanted to use a lightwave object, but for some reason while I could import the object itself, the texture was wonky.
This PoserRay is really easy to use, even I managed to figure it out without any problem!!!! That is definitely a program created with software dummies like me in mind!!! :)
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
starbase1 posted Tue, 24 October 2006 at 8:23 AM
I use poser and lightwave quite a bit - more LW than P...
A much under rated tool for converting objects is Accutrans 3d. It's fully functional shareware, cheap to register, and and does a superb job of translating between formats. It can do quite a bit of cleaning up as it goes too, and the author is VERY helpful.
For more heavy duty stuff with Poser in Lightwave, Greenbriar Tools is pretty powerful, (and also available for other 3d packages). I use it mainly for getting poser content into lightwave. It can get a bit more pricey with all the modules, but it does a good job. It's the best one I know for getting textures intact between programs.
http://www.greenbriarstudio.com/3D/
It's got some rather impressive options for getting models the other way too.
For using poser stuff in lightwave on the cheap I made a tutorial:
http://www.starbase1.co.uk/tutposer1.html
Part 2 still not written which will cover animating.
Nick
randym77 posted Tue, 24 October 2006 at 11:38 AM
I love Accu-Trans. It converts a whole slew of formats.
Puntomaus posted Tue, 24 October 2006 at 4:31 PM
Quote - I have version 6, and it shows that I can import lightwave, but the textures don't seem to work.
Mark meant Lightwave version 5 or earlier, not Poser ;-)
Every
organisation rests upon a mountain of secrets ~ Julian
Assange
David.J.Harmon posted Tue, 24 October 2006 at 4:40 PM
I like the PoserRay so far, it seems to do a good job. For I was looking at some cars the most of them is lightwave and 3ds with this program it looks like it will do the job right. Thanks for sharing you all...
David J Harmon
davidjharmon.com
ptrope posted Tue, 24 October 2006 at 8:30 PM
Any chance the UV mapping is lost in the import? I know that when you export a UV-mapped model from LW as an OBJ, the mapping is lost unless the surfaces have textures applied when the model is exported.
I just use LW to export the OBJ, rather than trying to import a LW file into Poser; haven't had any problems since I learned that little tidbit about applying textures first.