blizzard opened this issue on Oct 24, 2006 · 10 posts
blizzard posted Tue, 24 October 2006 at 2:20 PM
I've been creating custom textures for my figures/props.
Going into the Material room is a must while I'm still working on it but once it's final I want to create a pz2 so I can put the texture/Trans/Bump on any figure/prop.
After many months of attaching my custom textures via the material room I have now gone and copied a (texture based pz2) and then edited it in a text software, which was really made for html.
It worked really well but now I'm posed with a problem.
The pz2 file I used has no Trans or Bump specs in it.
Changing where it points for a texture is simple enough but I don't know enough about the code to add Bumps & amounts or Transparencies and amounts myself.
The real question.
How do the pros do it?
Is there some software or plugin or something that will eliminte completly having to go to material room and output a pz2 I can use for any figure?
Or is there some way to save a "Pose" of the texture kind?
Much Thanks for any direction or replies
Scott