jonnybode opened this issue on Nov 08, 2006 · 16 posts
jonnybode posted Wed, 08 November 2006 at 2:16 AM
Hi!
I have some problems that are disturbing to me:
1: sometimes when i Y-rotate a character it makes a wide circle instead of spinning on the spot, why?
2: Is there a way to gather the bodyparts on the parameter dials, for example all the fingers and their parts will be displayed in a sub menu?
3: Why does Poser think I want to save my newly renderd pic in the folder I last used from the libraries?
I use Poser 5 (have P6 to but prefer P5)
Thx in advance / Jonny
amacord posted Wed, 08 November 2006 at 3:18 AM
1: x- and z-trans actor body, not actor hip. 2: http://www.rbtwhiz.com/rbtwhiz_ERC.html 3: ?
jonnybode posted Wed, 08 November 2006 at 3:39 AM
Hi Amacord and thx for your answers.
I dont really get your point here
1: quote "x- and z-trans actor body, not actor hip", I dont want to move the body, its the rotation of the figure that sometimes occurs on the spot and other times makes a giant circle. Body is always choosed.
2: http://www.rbtwhiz.com/rbtwhiz_ERC.html refers to something far more advanced then what i am after, i just want to minimize the lenght of library palette.
3: Lets say I always save my pictures at the root of F: , if i apply a pose from F:Poser5RuntimeLibrariesposefolder as a last thing before I render, then Poser wants to save the picture at that location, is there a way to set F: as default?
Sorry if my questions were unclear.
Regards / Jonny
estherau posted Wed, 08 November 2006 at 3:53 AM
Attached Link: http://www.renderosity.com/mod/bcs/index.php?ViewProduct=43217
Allows you to pose the hands and fingers all together - very good. Love estherI aim to update it about once a month. Oh, and it's free!
ashley9803 posted Wed, 08 November 2006 at 3:55 AM
amacord posted Wed, 08 November 2006 at 4:15 AM
jonnybode posted Wed, 08 November 2006 at 4:20 AM
Hi and thx for your answers.
Guess I cant explain what im after in question number 2:
I have made up a picture for what im after (not to control movements)
http://hem.passagen.se/comus/example.jpg
I just want to improve the workflow :)
Regards / Jonny
jonnybode posted Wed, 08 November 2006 at 4:25 AM
Amacord!
I shall try your tip with the x-and z-trans next time the problem occurs, thx.
To my second question it is not really the channels but the bodyparts i want to gather, dont know if that can be done.
Regards / Jonny
EnglishBob posted Wed, 08 November 2006 at 4:27 AM
Sorry, there's no way to do that. Oh, except: - Learn to be a software programmer - Get a job at e-frontier - Make Poser 8 a better place for us all to be. :biggrin:
jonnybode posted Wed, 08 November 2006 at 4:31 AM
"Sorry, there's no way to do that.Oh, except:
Hehe OK!
Its just that this thing has always bothered me .
Regards / Jonny
PhilC posted Wed, 08 November 2006 at 6:13 AM
jonnybode posted Wed, 08 November 2006 at 9:01 AM
That was a great tip PhilC!
I placed the hierarchy window next to my library palette (glad i use two screens), now I just have to get used to work in both fields.
And thank you all for your helpful input!
Regards / Jonny
TrekkieGrrrl posted Wed, 08 November 2006 at 6:24 PM
The reason why the figure sometimes moves in a circle is AFAIK because the center point is offset. For instance the Daz Toon Kitty (or is it the toon dog?) rotates around the tip of its tail. Most inconvenient.
I can think of ONE scenario where this is actually nice: When you've just saved someting to the palette and have rendered a nice new thumbnail for it. Other than that, it's just one of Poser's annoying quirks.
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linkdink posted Thu, 09 November 2006 at 12:21 AM
SWAMP posted Thu, 09 November 2006 at 12:41 AM
“For instance…. the toon dog…rotates around the tip of its tail.”
That’s cause he’s trying to sniff himself…
All dogs do that.
jonnybode posted Fri, 10 November 2006 at 9:31 AM
Thank you all for your suggestions and input, glad im not alone with this problem :-)
Regards / Jonny