Forum: Blender


Subject: blender and subsurface scattering (jade, skin...)

oodmb opened this issue on Nov 14, 2006 · 3 posts


oodmb posted Tue, 14 November 2006 at 9:01 PM

Attached Link: attomic design

i have created what seems to be a fairly realistic sss texture using very simple material nodes as of now, i have no picture of my set up or time to explain it, but it is done all with the blender internal.  the first setup for my model includes 2 lights, one in the front and to the side and one behind the model.  the second picture has the light in the front taken away and the third picture has the light in the back taken away.  if you have created a subsurface shader that seams to work, please post it here. ![](http://i15.tinypic.com/4g6xpup.jpg)

No front light:

no back light: