Forum: Poser - OFFICIAL


Subject: P4 Dork remapped to take M2 or M3 textures?

madmaxh opened this issue on Nov 18, 2006 · 8 posts


madmaxh posted Sat, 18 November 2006 at 3:07 AM

I have seen renders here that use a P4 Dork remapped to take M2 or M3 textures, but have been unsuccessful in finding a copy. Can anyone provide a link?

Many thanks!

MadmaxH


Kalypso posted Sat, 18 November 2006 at 4:41 AM Site Admin

Attached Link: http://www.aprilsvanity.com/dlpage.php

Here you go!   AprilYSH has done the conversions for both P4 fem and male to use Vicky/Mike 1-2 textures.

pitklad posted Sat, 18 November 2006 at 2:56 PM

Also if you use Dork try Domus he has many morphs ans some morphs to improve Dorks problems.
Nea is also remmaped to V1-2, I reworked the head and AprilYSH gave me permission to use her remmap for the body...

If you like I can make a Domus version that uses the same obj as the one AprilYSH  has but you will need to already have him...

(the links are in my signature)


My FreeStuff


BillyGoat posted Sat, 18 November 2006 at 4:25 PM

What gives? I went to d/l the old remapped goodies - they download, but the zips are empty.
Is it just me? I had all of them at one time, but can't find them among all the CDs.

BillyGoat


dphoadley posted Sat, 18 November 2006 at 11:20 PM

They downloaded OK for me.  Chek your firewall and download manager.
DPH

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


lkendall posted Sat, 18 November 2006 at 11:33 PM

11/18/06

I found the UV fills that AprilYSH spoke about on her referenced webpage (to make DAZ3 figures use DAZ1-2 textures), but I haven't the faintest idea of how to use them. Can any one point to a tutorial about this?

I have several of the hair products produced by AprilYSH. If she isn't too busy, and would be interested in making more hair products, I wish she would make a short hairstyle for men. There are several skullcaps, but the DAZ Flattop is very dated, and not versatile. It looks like old style GI-Joe. I would like a style that had more control over the sides, side burns, and back, and had more options for the top. It would be nice if it could be made to follow the contour of the head and not look like the deck of an aircraft carrier. It would be good to have a stile that you could flip the front of, which is popular, or mildly spike.

LMK

Probably edited for spelling, grammer, punctuation, or typos.


madmaxh posted Sun, 19 November 2006 at 12:16 AM

Thank you, Kalypso and Pitklad! Those were precisely the links I needed. NEA already sees a lot of use from me. She's fantastic.

Now...off to breathe new life into the Dork with all those M2 textures! *D


AprilYSH posted Sun, 19 November 2006 at 6:35 PM

I had to double check I did a remap of the P4 Dork... that was so long ago.  lol  Other people such as pitklad above have provided more advanced goodies and that's so good to see, thanks pitklad :)

Quote - 11/18/06

I found the UV fills that AprilYSH spoke about on her referenced webpage (to make DAZ3 figures use DAZ1-2 textures), but I haven't the faintest idea of how to use them. Can any one point to a tutorial about this?

I have several of the hair products produced by AprilYSH. If she isn't too busy, and would be interested in making more hair products, I wish she would make a short hairstyle for men. There are several skullcaps, but the DAZ Flattop is very dated, and not versatile. It looks like old style GI-Joe. I would like a style that had more control over the sides, side burns, and back, and had more options for the top. It would be nice if it could be made to follow the contour of the head and not look like the deck of an aircraft carrier. It would be good to have a stile that you could flip the front of, which is popular, or mildly spike.

LMK

You can use similar steps to the instructions in my StephVskin_UVS download (in the readme file) to apply the uvs you found and generate the new obj with new mapping. 

They don't provide the cr2 though, so you'll have to manage that.  All you do is open up your v3 cr2 from the characters folder - edit it in a text editor.  (Make sure it is a lightweight cr2 such as v3 sae, not some character you saved with morphs or your text editor may not be able to handle it.) There are two lines with the v3 obj filename, search for those and replace with your new obj filename.  Next delete all the materials near the bottom of the cr2.  Save this file as a different named cr2 like V3_V2skin.cr2 so you know it's V3 that uses V2 skin.  When you load it in poser the new obj will be loaded and the materials will be generated.  Use a V2 mat pose to apply V2 skin or do it manually in the material room... Then finally save your cr2 back to the poser library again, this time preserving the materials. :)

As for hair, I have my catalogue of all my hair items in my website and there are quite a few other people's catalogues around, free and for sale :), there's a lot more out there than just the DAZ flat top grins If you don't find what you are looking for, hair creators including myself are always open to ideas, especially if you post pics in the forums (and we happen to see them lol) ... and hopefully one is inspired to do your suggestion. :)  I have a few styles I want to do on a list and work through it as fast as I can but I am pretty slow :(  When I get to a style and nobody has done a similar one yet I do it! :)

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