scaper9 opened this issue on Nov 19, 2006 · 9 posts
scaper9 posted Sun, 19 November 2006 at 10:15 AM
Hi All,
I'm a newbie to 3d everything. But I like Blender a lot, and not just because it's free. I'm well into the user manual but so far one thing troubles me.
Why does the camera seem so awkward to manouver? I have used a camera in real life studios, and there the two things which I need to move easily are the camera and the lights.
If I select the camera in object mode and try to rotate it by using RKEY it does not respond. I can press N and rotate it numerically, but I think that is a rather clumsy way to do it. I know I can set it up to point it to a selected object. But I would really like to be able to move it around and back and forth just like a real camera, and preferably while I still am viewing though the camera lens, a bit like I can in DAZ Studio.
Have I missed something?
Thanks.