FranOnTheEdge opened this issue on Nov 26, 2006 · 6 posts
FranOnTheEdge posted Sun, 26 November 2006 at 1:37 PM
I have found the timeline in Daz Studio - even though it's barely mentioned in the manual.
I can change the dragon's wing position and body pose, just fine, and save the poses, (even discovered that you need to use Merge to get the pose thus saved to apply to your selected figure...phew!)
What though is going wrong?
When I played the animation thus created, I found that Daz Studio was including my camera changes (the ones I used to actually see around the dragon while posing it) - even when they were not on the keyframes I kept (- I only got as far as trying 3 keyframes) and Daz was displaying these camera positions all through the animation, making the view gyrate around wildly - help???
Were the camera changes perhaps not being deleted even though I deleted the key frames where they had been?
Plus when I took the animation into my previously created Bryce6 animation (with sea, planet rising and sky) it arrives looking a bit odd, like a load of grouped individual objects, not one dragon, plus it's widely out of position, so much so, that the Bryce camera is actually inside the dragon... help?
Please please, don't tell me to do it in Poser5, I can't control the positioning controls in Poser, like I can in Daz...
But please please, please, can someone help me with this? I need to use this short animation for an opening title sequence for the short film I am creating here in college.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)