Forum: Poser - OFFICIAL


Subject: tail trauma - advice please

Burnart opened this issue on Dec 14, 2006 · 5 posts


Burnart posted Thu, 14 December 2006 at 5:53 PM

No response yesterday so I thought I would try again.

I figured out how to make a tail, import it into  Poser (5) and successfully set it up so it bends. It is a figure. Now I want to attach it  to and use  it with a  biped character but I can't figure out how to do it!

Essentially what I am asking is how to join what should be a conforming figure (ie a tail) which has no direct overlap with the existing figures setup. If it was a pair of pants which actually shared parts of the same bone stucture it wouldn't be a problem.

I'm fairly certain there must be a tute out there somewhere on how to do this (as I'm sure I'm not the only person who ever wanted to). I've searched but I can't find one - is anyone able to direct me to such a tute?