Flak opened this issue on Dec 21, 2006 · 23 posts
Flak posted Thu, 21 December 2006 at 11:03 PM
Attached Link: http://www.3d-digital-wasteland.com/wip.html
After seeing Woodie's thread about what he was up to, and the thread about things allegedly dying in here.... well this is what I've been up to.Recently I've been making a lot of models not in bryce... settle Bryster... setttttle.. and even been toying with another landscape program to see what it can actually do.
Installed B6 yesterday (after having to redownload it cos of a CRC error in the DazStudio part of the install, and then having to put SP2 on the XP machine so some silly MFC library was there to keep the DazStudio part happy when it did want to install...) and then had to play about with the hdr stuff after seeing what you guys and gals have been up to with it.
Anyway, here's my playing about with the hdri thing (attached image) - thats one of the models that has devoured my life as of late. A larger version and some earlier versions can be found at the link above. None of its textured yet, so any colour is from the coloured hdri. A little bit of contrast adjustment was done to it as well.
The image was done with 25% quality and took about 16 hours at about 1100x1200 original size (using the premium 4rpp - things like image size, rpp, quality just kept getting reduced until I got a time under 24 hours on my 3.2GHz P4).
And now comes the question - how do you know what orientation the hdri image (for the lighting) will take with relation to your scene? Or is this a suck it and see thing. I tried using a hdri and then flipping it horizontally in hdrshop and it didn't seem to just reverse the prediminant light direction from left to right is why I'm asking.
(Edit - and a merry christmas to brycers old and new)
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