Forum: Poser - OFFICIAL


Subject: All this talk about P7 and The NEW models

vilters opened this issue on Dec 24, 2006 · 2 posts


vilters posted Sun, 24 December 2006 at 10:34 AM

I dove back to basics. Where did it all start? And took the origional P1 lady (the poor kid does not even have a name) and took her for a walk. Remorphed her in anim8or, tried to make a decent texture and diplacement map, and got this far. (The front face is remapped to get a bigger area to work on.) Not perfect, as I am having major troubles with the feet and the hands. Left the origional, middle with just the texture, right is as far as I got . . .  WIP, she is not finished yet, but wanted to share a how goes it . . . Any comments are welcome. Tony

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


Likos posted Sun, 24 December 2006 at 11:34 AM

You know I have often wondered about the need for entirely new figures. I have seen people morph existing V2,V3, Posette and others to the point where the original character was indistinguashable from the morphed one.
I can't help but think that you could take an existing figure and "fix" zone issues, mesh issues, body proportion issues and sell the product as a 2.0, 3.0.... To make an entirely new figure doesn't make much sense to me.(Hey maybe that is whats going on I don't know)
Anyway just my two pence.