thefixer opened this issue on Dec 28, 2006 · 26 posts
thefixer posted Thu, 28 December 2006 at 12:02 PM
Is it just me or are the V4 textures and character packs more expensive than the V3 ones!
Just wondering why that would be as making one for V4 would be much the same as for V3 wouldn't it?? If I'm wrong please feel free to correct me!!
Not having a pop at anyone, just curious as to the jump in price!!
It's an obvious consideration if I go for V4 or not!
Injustice will be avenged.
Cofiwch Dryweryn.
Victoria_Lee posted Thu, 28 December 2006 at 12:17 PM
The hi-res mats, both DAZ and Vendors, are more expensive because they're more work. For V3 there are only three templates to work on, the head, body and teeth-gums. For V4 there are 7 now so it takes a lot more work to make sure everything is seamless.
I'm working on a set for her right now and have been since I got her. It takes a lot of work to blend textures and ensure no seams.
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
Kalypso posted Thu, 28 December 2006 at 12:24 PM Site Admin
Textures for V4 are still pretty much 100% original work as not many merchant resource packs have come out. Once texturers start using those as a base for their creation and thus not having to do all the seamwork themselves I think prices will go down. Additionally, V4's mapping does make it harder to make seamless textures, limbs are separated from the body, ears are huge compared to the head and on the body map making it hard to match their texture size and seams to the head's.
Another point to consider is that some V3 products have gone down in price since vendors would like to get as much out of them before they become obsolete so that could also account for the difference in prices. Of course others in the past have just pulled their products for V1/2 rather than drop prices.
I'm still waiting for my favourite merchants to bring out V4 products and for the UTC plug-in that will allow me to convert V3's textures to V4, so I'm holding off buying anything for now :)
thefixer posted Thu, 28 December 2006 at 12:37 PM
Well there ya go! Thanx for that Victoria, 7 templates instead of 3 now I know, many thanx for clarifying that for me and I do know how much work it takes from the one freebie V3 one I did, Never again [LOL].
Ta Muchly!!
Injustice will be avenged.
Cofiwch Dryweryn.
pjz99 posted Thu, 28 December 2006 at 1:02 PM
"make hay while the sun shines" is my theory.
Unicornst posted Thu, 28 December 2006 at 1:39 PM
**I've been working on getting her some decent eyes since she came out. Haven't succedded yet, there's so many parts to her eyes. With V3, it took two maps. A reflection for the cornea and one for the rest. With V4, you have the cornea, sclera, eye surface, pupil, etc. Plus trying to get them to look realistic and not have glaring white eyewhites.
So yes, I would assume that it involving much more work is the reason. grin**
JoePublic posted Thu, 28 December 2006 at 1:53 PM
Well, OTOH I'm sure V4 clothing will be dirt cheap, now that vendors don't have to add those pesky JCM morphs any longer.
:tt2:
Spanki posted Thu, 28 December 2006 at 2:17 PM
Quote - Well, OTOH I'm sure V4 clothing will be dirt cheap, now that vendors don't have to add those pesky JCM morphs any longer.
:tt2:
I wish :). The fact is, V4 still has plenty of JCMs. I guess they didn't find a way to replace all of them with the magnet system.
Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.
AnAardvark posted Thu, 28 December 2006 at 3:40 PM
Another, and probably major reason, is that many of the V4 characters take advantage of P5+ shaders. There inexpensive V4 characters out there, but most of them seem to be built to PP standards. All of the DAZ, and most of the Poserpro exclusive V4 characters take advantage of the shaders, and some of them also include light sets.
drifterlee posted Thu, 28 December 2006 at 4:33 PM
I did not notice an increase. Keep in mind most merchants only get 50% of their asking price - at least at RR. If you ask $5.00 you get $2.50. What if you don't sell much? That's why I don't bother to be a merchant. I would rather support everyone else who works hard for a small sum of money. Besides, I'm lazy, LOL!
Gongyla posted Thu, 28 December 2006 at 4:45 PM
Offer and demand, that's a law of trade. This said: I got Damsel's Lacey, and she's only $10. And of a very good quality indeed. With the Lacey skin and ExprssionImg's Laurie I have what I need for a long time. V3 isn't retired yet!
Darboshanski posted Thu, 28 December 2006 at 6:43 PM
I have EprssionImgs Laurie also she's fantastic! Actually I'm waiting to see what some of my favorite vendors like Dal, Morris and Fenrissa will come up with over time.
sandman_dreaming posted Fri, 29 December 2006 at 3:17 AM
Personally, I don't mind paying good money for a very good texture as I will get a lot of use out of it and I realise the work involved in creating it. But, further to a previous post I made, it still bugs me that virtually none of the vendors creating body textures for V4 are quoting map sizes when their items hit the stores... there are a couple of textures I was tempted by, but I'm sticking with the one I got with my V4 Daz package - if vendors can't be bothered to put a couple of lines in their promo telling me the textures sizes, I'm afraid I can't be bothered to buy it.
Acadia posted Fri, 29 December 2006 at 3:54 AM
Quote - Is it just me or are the V4 textures and character packs more expensive than the V3 ones!
In addition to the above answers, there is also the money grab one.
V4 is new, there isn't much out there for her and people are looking for products for her.
There is a huge demand and not much competition and the merchants are trying to make money while they can before there is an influx of items and a huge amount of competition. People want stuff for their new toy and they are willing to pay the price for them, so the merchants can pretty much charge what they want because they know it will sell.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
AnAardvark posted Fri, 29 December 2006 at 3:58 AM
Quote - Personally, I don't mind paying good money for a very good texture as I will get a lot of use out of it and I realise the work involved in creating it. But, further to a previous post I made, it still bugs me that virtually none of the vendors creating body textures for V4 are quoting map sizes when their items hit the stores... there are a couple of textures I was tempted by, but I'm sticking with the one I got with my V4 Daz package - if vendors can't be bothered to put a couple of lines in their promo telling me the textures sizes, I'm afraid I can't be bothered to buy it.
My pet peeve is them not listing whether they use shaders or not.
thefixer posted Fri, 29 December 2006 at 4:02 AM
It seems a shame that there isn't the same flood of stuff for the new P7 figures as well, it looks like DAZ still has the strangle hold on the figures market!
Not an Anti DAZ comment by the way, just a stement of fact!
Injustice will be avenged.
Cofiwch Dryweryn.
pjz99 posted Fri, 29 December 2006 at 4:09 AM
Quote - My pet peeve is them not listing whether they use shaders or not.
If you mean applying various shaders to the material surfaces, that doesn't bug me too much if they're not present or if I don't like them, you can simply apply whatever shader set you like via MAT pose (e.g. I really like the DAZ high-rez material configs) and change only the textures, and save that. That's what I did with (if I remember correctly) the Nadia texture set, which did not come with materials settings beyond just the texture maps.
edit: oops, and bump maps too.
KarenJ posted Fri, 29 December 2006 at 4:42 AM
Quote - It seems a shame that there isn't the same flood of stuff for the new P7 figures as well, it looks like DAZ still has the strangle hold on the figures market!
Daz gave a number of their vendors a pre-release copy of V4 so that they could have products ready to go as soon as she came out.
I know e-Frontier did this with a small number of vendors but I don't think anything like the same number as Daz did.
I do hope people start supporting the P7 figures soon because I really like Sydney. And if I hadn't fallen down the stairs last week I'd be able to sit at my desk and play with her more! LOL
"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan
Shire
Silke posted Fri, 29 December 2006 at 6:58 AM
Right now the only one sitting in my cart is "Bethany" by Rebelmom.
Reason?
Brows.
I look at Alanis (Sorry CBro) and the last page puts me off for good. I won't link it because there's nudity on it, but... it illustrates my point about eyebrow colors and why I want OPTIONS and why I'll pay for those who give those to me - and won't buy those who don't.
I vote with my wallet, but I don't know if I'll keep V4 yet.
Silke
Acadia posted Fri, 29 December 2006 at 7:32 AM
I still like V3.
Poser is a hobby for me and I have a lot invested into V3 by way of clothing and character addons and I'm not prepared at this point to start all over again with yet another Vicky figure when V3 seems perfectly all right with me. Perhaps in time when merchants stop making things for V3 and start to pull their products for V3 and I find that I can't find anything that I like for V3 in the stores, then I'll consider working with V4. But I don't see that happening in the very near future.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Darboshanski posted Fri, 29 December 2006 at 1:24 PM
I like Sydney too Karen she is the first poser content figure I have liked since Posette. I'd like to see more items for her as well as V4. However, V3 is still queen when it comes to content in my Runtimes.
awadissk posted Fri, 29 December 2006 at 6:19 PM
I agree on those all efforts done on V4 textures to create and I appreciate their work and I don't mind the price but one issue I would like to say, I have been testing V4 textures with Poser4 I know P4 it's a bit old fashion but it works and some people out there still use it therefore would be much appreciated if they include the rsr and png files for Poser4 so that the thumbs will be shown in the Pose folder I'm using the P3dO Explorer software to create those files and that's not
convenient.
Thanks and keep up the V4 appreciated work.
George
Victoria_Lee posted Fri, 29 December 2006 at 6:38 PM
Quote - I agree on those all efforts done on V4 textures to create and I appreciate their work and I don't mind the price but one issue I would like to say, I have been testing V4 textures with Poser4 I know P4 it's a bit old fashion but it works and some people out there still use it therefore would be much appreciated if they include the rsr and png files for Poser4 so that the thumbs will be shown in the Pose folder I'm using the P3dO Explorer software to create those files and that's not convenient.
Thanks and keep up the V4 appreciated work.
George
Well, for we vendors who use shaders along with textures, P4 is absolutely useless and P5 is close to it since it doesn't support a lot of the new shader nodes. My V4 textures will only be for P6 and P7 because of the shader nodes. The readmes will indicate that along with the fact that no .rsr files are included for the same reason.
Hugz from Phoenix, USA
Victoria
Remember, sometimes the dragon wins. Correction: MOST times.
awadissk posted Fri, 29 December 2006 at 6:58 PM
**Thanks Victoria_Lee for the prompt answer, well, looks like I have to continue using the P3DO Explorer, I have all Poser versions including the 7 but sometimes I do use the P4 for the much faster rendering engine I have been working with P4 since 5 years now and we all learned from P4 for me it's not that easy to give up the P4 totally it is still useful sometimes.
**
Morgano posted Fri, 29 December 2006 at 10:24 PM
*Karen: I do hope people start supporting the P7 figures soon because I really like Sydney. And if I hadn't fallen down the stairs last week I'd be able to sit at my desk and play with her more! LOL
*I hope you make a swift recovery from your fall, Karen. Very best wishes to you and to all here for 2007. Sydney's prospects are a minor matter, by comparison, but I am hoping she is a success, too.
Acadia: I still like V3.
So do I. Some of the vendors out there have created excellent textures for V4 (not so impressed with any morphs), but those textures are not superior to the ones that the same artists have previously created for V3. I suspect that the initial trend will be for vendors to stop making new things for V3, but I can't see why vendors would actually withdraw their existing products for V3. From the DAZ point of view, that might make sense, but ordinary vendors want to maximise their sales (I assume, not being one) and I don't think that they'll do that by suddenly and drastically withdrawing their successful products, in the hope of favouring their untried ones.
Faery_Light posted Fri, 29 December 2006 at 11:20 PM
Okay, I tried to post this a short time ago but my mouse has gotten a bit silly lately. I am working on a texture set for V4 right now. Got all the seams fixed and just adding some details. It's a high res texture. After checking the morph dials and seeing as how I do not as yet do custom morphs, I will not add a character to this set. One option I'm considering is making it into a resource or creating a resource pack as a bonus for those who buy the texture set. Then once I get my P7 working again, (it refused to open today) I'll be doing some stuff for the G2 figures (men included). I like the Sidney figure. One thing I really like is that her toes actually spread apart one at a time for a better pose. And I will try to keep prices reasonable, I promise. :)
Let me introduce you to my multiple personalities. :)
BluEcho...Faery_Light...Faery_Souls.