RobynsVeil opened this issue on Dec 30, 2006 · 4 posts
RobynsVeil posted Sat, 30 December 2006 at 6:57 AM
I'm refering to V3: when she bends her legs in acute angles of upwards of 100 degrees, there is this un-natural bump at the top of the thigh, almost like it's been broken. And the knees - sheesh! Totally weird knees. Good job The GIMP was around - I had to do some serious editing for:
to become:
So, I was able to deal with it in post-processing. Anyone have any clues on how to do it before the render stage??
Cheers Robyn
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
amacord posted Sat, 30 December 2006 at 7:15 AM
check this thread: http://www.renderosity.com/mod/forumpro/showthread.php?message_id=2563900
Elfwine posted Sat, 30 December 2006 at 8:45 AM
checked nudity flag... in case someone hollers.
Don't sweat the petty things, and don't pet the sweaty things! ; )
RobynsVeil posted Sun, 31 December 2006 at 2:16 AM
Amarcord,
Well done - that was what I needed. I'd be curious to know how they arrived at those figures for the joints - trial and error?
Thanks again for pointing out that page...
Cheers,
Robyn
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]