xantor opened this issue on Dec 31, 2006 · 6 posts
xantor posted Sun, 31 December 2006 at 11:51 AM
Is there any way to make a part of a clothing item bend without the part next to it bending at the same time? It would be much easier if the fall off zones were rectangular.
I can`t just switch off bending for the other part because that has to be able to bend as well but independently.
dphoadley posted Sun, 31 December 2006 at 12:24 PM
amacord posted Sun, 31 December 2006 at 12:27 PM
without knowing what clothing item you talk about i'd say regroup the geometry and add some magnets for bending, or additional bones, or bodyhandles. pls show me an image of that thing.
xantor posted Sun, 31 December 2006 at 12:34 PM
I don`t know if chain break would work, I am not sure how to do it either.
Amacord it is a dress with a split and I want the figure parts at each side of the split to bend seperately so that the split works properly. (Split might not be the right word for it but I am not a dressmaker.)
amacord posted Sun, 31 December 2006 at 1:07 PM
ok, pls take a look at the nighty shown in this thread: http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2678539 if your problem is similar, this is how i've made it: i regrouped everything underneath that lace thing around her chest to l, r front and l, r rear. added 4 bodyhandles for simple bending. everything else was made with magnets (assigned to those groups)
xantor posted Sun, 31 December 2006 at 2:25 PM
The problem is similar but the parts are not symettrical, I.e. the split is not centred which is part of the problem.