Jadelu opened this issue on Jan 07, 2007 · 5 posts
Jadelu posted Sun, 07 January 2007 at 7:56 PM
Attached Link: Q-Team (NUDITY warning!)
For my newest image I made to test P7, I just happened to look at the filesize for it... and it was 550 MB !!Granted, it has a lot of figures and textures, but still... that seems like a bit much.
I did untick "Use external binary morph targets", so I could save and reopen images using V4. Does this have such a dramatic side-effect as to inflate the .pz3 files?
Attached link to the image in question for shameless self-promotion.
pjz99 posted Sun, 07 January 2007 at 8:15 PM
Yeah I've seen the same, two V4s and one complex hair and I have 220mb files. I'm considering turning compression back on.
Jadelu posted Mon, 08 January 2007 at 4:40 AM
Ahh great, thanks! Not just mine going berserk then :P
What's this compression?
pjz99 posted Mon, 08 January 2007 at 6:24 AM
It's an option in Edit => Preferences -> Misc I think. Just makes the files binary and compressed. The main disadvantage is that you can no longer run script-type utilities against saved files e.g. much of Phil Cooke's stuff, because they depend on the .pz3 etc. files being plain text.
Jadelu posted Mon, 08 January 2007 at 6:45 AM
I see, thanks a bunch! I rarely use scripts, so I'll give that a shot.