Forum: Vue


Subject: G-Buffer / Multipass rendering?

RyanSpaulding opened this issue on Jan 17, 2007 · 3 posts


RyanSpaulding posted Wed, 17 January 2007 at 9:29 AM

I cant get this to work for the life of me.

So I set my rendering to  'brink.psd' in the Save to Disk slot of the render destination panel.

I open the G-Buffer/Multipass options, select my options, set it to multilayer PSD, and each time I get a message stating the file format doesn't allow g-buffer info.  How does a multi-layer PSD or when I set it to seperate files..does it not?

What am I doing wrong?

-Ryan Spaulding
 VueRealism.Com


bruno021 posted Wed, 17 January 2007 at 12:14 PM

G buffer saves to a rfp/rla type file ( don't ask!),  to be used in a compositing program ( Shake, After effect,...)
Multipass renders can be saved as psd, whether in a single file, or multiple files.
Unless you use a compositing program such as Shake, you don't need to use the g-buffer.



RyanSpaulding posted Thu, 18 January 2007 at 2:15 PM

Ah, the trick was I had it rendered to disk...apparently, multipass has to be rendered to screen.

Why the &%$# does Vue always need to render to screen for these effects?!?  That so RAM heavy.

-Ryan Spaulding
 VueRealism.Com