DCArt opened this issue on Jan 19, 2007 ยท 103 posts
DCArt posted Fri, 19 January 2007 at 4:06 PM
This isn't so much a product-related post as it is a user preference post.
Nowadays, there are basically three types of clothing:
CONFORMING. Conforming clothing can have intricate geometry, and automatically poses with the figure. Probably the easiest to use, but it doesn't always pose the best. Especially things like capes or skirts. While body handles can help the situation, they aren't often easy to understand either, and don't always obtain realistic results.
DYNAMIC. Dynamic clothing doesn't pose automatically. You have to use the Cloth Room to get it to work, and some are afraid of the cloth room. The geometry can't be quite as complex as the conforming clothing either. BUT, the results are much more realistic in clothes that flow (like capes or skirts).
HYBRID. This is gaining in popularity, but not everyone is familiar with it. More intricate parts of the geometry are conforming and automatically move with the figure like regular conforming clothing. But the flowy parts (capes, skirts, etc) would involve going into the Cloth Room for simulations. The result is something that is the MOST realistic, but takes a bit more time to set up properly, especially for beginners.
Which types of clothing are you most apt to use? Just curious.