CuriousGeorge opened this issue on Jan 21, 2007 · 8 posts
CuriousGeorge posted Sun, 21 January 2007 at 4:36 AM
Hi Everyone,
I've found an odd issue while rendering an animation of a plain flat surface with displacement mapping applied.
The shading of the extruded sides of the object are inconsistent if the object or camera moves. I was expecting this to be consistent but obviously that is not the case.
Can someone elaborate as to why this is?
Kind regards,
CG