jackhalsey opened this issue on Jan 23, 2007 · 10 posts
jackhalsey posted Tue, 23 January 2007 at 8:17 PM
There are several references to this on the web but all the tutorial pages are gone..does anybody know how to do this? Thank you.
xantor posted Tue, 23 January 2007 at 8:42 PM
To breath in, scale the abdomen in z up a bit and to breathe out scale it down the same amount.
jackhalsey posted Tue, 23 January 2007 at 9:04 PM
Thank you Xantor that was so ez even I can understand it.
ockham posted Tue, 23 January 2007 at 9:30 PM
If you want to automate regular breathing (along with blinking
and other 'live' movements) try my Naturalizer script.
1358 posted Wed, 24 January 2007 at 1:11 AM
you may also want ot scale up the Y as some ribs rise when breathing in
jonthecelt posted Wed, 24 January 2007 at 2:09 AM
rememnber that breathing is an emotional thing as well... how we breathe is defined by the way we're feeling at the time. some people always use their diaphragm for breathing, and so the above methods should work. Others, especially when ervous or anxious, tend to only breathe from the upper part of their bodies - the shoulders rise, and the belly does very little movement. Think about what kind of character you're protraying, and what emotional state they're in. This will also help you to decide how often they're going to breathe. For background characters, or ones who are not involved in the action a great deal, then ockhams naturalizer script is great. If they're the 'hero' character, though, it's better to animate it byt hand. That way, you can put the breathing in at the required points, which tend to be a little more erratic - at the beginning of sentences, for examples, or in rectino to another character.
jonthecelt
mickmca posted Wed, 24 January 2007 at 8:41 AM
Ribs would also scale slightly in X for a completely accurate look of a deep breath.
M
jackhalsey posted Wed, 24 January 2007 at 10:23 AM
Thank you all and thank you Ockham for the script. You all are a wealth of information.
dbowers22 posted Wed, 24 January 2007 at 11:17 AM
Also if you are using the DAZ figures, they have an inhale morph. You could turn that morph on
and off to simulate breathing.
jackhalsey posted Wed, 24 January 2007 at 12:43 PM
You all are fantastic this really helped.