Forum: Fractals


Subject: Runaway Apo Render

Cosine opened this issue on Jan 23, 2007 ยท 4 posts


Cosine posted Tue, 23 January 2007 at 9:01 PM

HI, all,

I've been playing with Apo 2.05b2 for a week or so. I started a render to disk a few days ago that said it was going to take 80+ hours, but I let it go because I liked the image. This morning the remaining time was finally down to 0 after about 82 hours, but the elapsed time just keeps going up, and the file has not been saved to disk. Elapsed Time is over 94 hours now and still going. Task Manager says it's not using any CPU cycles, but it still has over 140 MB of memory allocated.

I'd really rather not have to kill it and start over, since it took almost 4 days, but I don't see any alternative. Anybody got any ideas for salvaging my render, or what went wrong?

Thanks,
Dennis