ConSeannery opened this issue on Jan 31, 2007 ยท 28 posts
ConSeannery posted Wed, 31 January 2007 at 1:46 AM
Hi guys,
I am currently stuck with a problem concerning skin weights.
I am lazy guy and I desperately try to get around painting skin weights manually.
I purchased the character "Victoria 3" from daz3d.com and a character set for it called "Ioli".
I wanted to get the character out of Poser as complete as possible, but I didn't find a way to get a character exported with skeleton and skin weighting already done.
I tried several software products like BodyStudio, Trinity4Maya etc, but all were limited in one way or the other.
Of course I could export the geometry as obj and the skeleton as bvh and then merge both together inside Maya. However this doesn't get me around manual skin weighting which turned out to be really annoying for the Victoria character when I tried it once.
So yesterday I downloaded DazStudio and bought the FBX Plugin for it (which sucks bad by the way).
After the FBX import of the V3 base character into Maya (which took about 1 hour, YES 1 hour!) I extracted the smooth skin weighting information from the base character into a skin weight map.
As the additional character set "Ioli" is just a morph of Victoria it should have the same number of vertices, faces etc. Unfortunately the number of faces, UVs etc. are indeed the same, but not the Vertices count. Don't know why...
Anyway, after matching all Bones and surface shape names between both characters I tried to apply the extraced weight map to the Morph character.
I got this error message:
"// Importing Victoria_3_SAE_Hips.iff to Victoria_3_SAE for joint Hips
// Error: No object matches name: |Victoria_3_SAE|polySurfaceShape1.og[0] //"
Any idea if there is a way to transfer the weight maps anyway?
I guess there isn't, but maybe I am lucky and one of you guys has a smart trick for this problem ;-)
I know the weighting wouldn't be perfect even if the import would work, but better than to start from scratch with the default Maya smooth skin weights.
Any help highly appreciated :-)
ConSeannery