-Timberwolf- opened this issue on Feb 03, 2007 ยท 14 posts
-Timberwolf- posted Sat, 03 February 2007 at 1:31 AM
Looking at all the joint bending issues in Poser I get very frustrated.This should not be the usual Poser-complainment but I like to see Poser working more like other major 3D Apps.Please don't get me wrong P7 is the best Poser ever,but it is more about the basic Poser limitations I am talking about.I want somekind of Motionbuilder for the masses.Now that Mb is only playing in the High End League the road is free for a bigger Poser.Call it Poser pro,Poser Infinite,or Poser XStream if you like.Important to me is that figures get an uncut Mesh with a weighted Joints/bones System that is up to date.Skining included of course to fix unwanted joint distortions.Groups shouldn't cut the mesh anymore.Groups are for creating a morph area,so all your morph targets from your basic Poser can still work.This will require a figure converter to use all your content,I know.Not to forget a Foot/Floor detection to eliminate the skating effect. Maybe it is possible someday, to run an advanced Poser as a Plugin for C4D,Lightwave,3DS Max or Maya,using the rigging features of its host application.Come on ,E-Frontier - please do it.