Forum: Carrara


Subject: Transluceny Based on Alpha help needed

TerraMatrix opened this issue on Feb 06, 2007 ยท 14 posts


TerraMatrix posted Tue, 06 February 2007 at 2:01 AM

I'm trying to set up my translucency so that it only shows up on certain areas of the mesh, so I figured I'd use an alpha map. But I can't figure out how to get that to work. I've tried the operators, checking and unchecking "white is invisible" and inverting, but none of it seems to work. Anybody know what I'm doing wrong? What I want to do is only apply translucency to V3's ears.