Mugsey opened this issue on Feb 10, 2007 · 21 posts
Mugsey posted Sat, 10 February 2007 at 10:15 AM
I recently downloaded a bunch of images of building fronts / facades to make skyscraper mats for my city scenes. When making the mats - I noticed a very bad OOPS.
Case in point - view the attatched comparitive image. I made the texture on the left cylindrical - and it works great...For cylinders.
I tried the same approach for sqaure / rectangular high rise structures and it looked crappy - so I set the mat for "parametric , or "parametric scaled" - which are the two best effects for texture map wrapping in this version of Bryce that I could find.
LO AND BEHOLD - in BOTH cases - I end up with buildings whose sides look outstanding - BUT - whose roofs are, well, covered with WINDOWS (building on the right in the image)!
Now some might like this effect - and granted - now and then - on a building every great once in a while - it looks kinda cool, but for a whole city, this kinda thing would really crap it up a lot.
What would be a good way to change my settings to avoid this if at all possible?
Thank you - and may a camel never poop on your sister unless you hate her!!!
P.S. - I need more building front textures please - give me some web addies also...