thumbslinger opened this issue on Feb 21, 2007 · 4 posts
thumbslinger posted Wed, 21 February 2007 at 11:37 AM
Hello all-
I have Poser 5.0 on a mac.
Is it possible to import/open a rigged character created in anything else (like Maya) and use the walk designer inside of Poser?
Or, will the walk designer only work with a rig system done in Poser?
We've had a character designed and rigged and we're using him in a tv spot and on the website for a client. However, the simple intro I came up with (just walking straight into the camera and turning to an arms crossed pose and slight lean) is proving more difficult for the animators that I thought it would. Considering what they're able to do in the tv spot, interacting with real people.
So, the walk designer accomplishes everything perfectly for the site, but I used the stock model.
Thanks
rreynolds posted Wed, 21 February 2007 at 12:02 PM
No.
It would have to be re-rigged in Poser.
DAZ has an FBX exporter, so there's probably a fair chance that they'll eventually have an FBX importer for Studio someday.
thumbslinger posted Wed, 21 February 2007 at 1:28 PM
ok, thanks. That makes sense, but I've learned to ask!
svdl posted Wed, 21 February 2007 at 4:20 PM
Maybe you can go the other way around. Load a stock figure in Poser, use the walk designer, and export the animation as a .BVH file. Maya probably has .BVH import. Would that work?
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter