Death_at_Midnight opened this issue on Feb 21, 2007 · 6 posts
Death_at_Midnight posted Wed, 21 February 2007 at 7:04 PM
In the Materials Lab, I have a material which does not have a bump map, and I need it to have one. How can I create a bump map to a material which does not have one?
It's not a picture type of material.. I mean I can't get into the Leo thing to apply a picture for the bump. I'm not sure how to call this type of material... procedural maybe? Anyway, here's a screen capture of what I'm working with if it'll be of any help. The material in question is the one in slot B, "caustic a17".
Death_at_Midnight posted Wed, 21 February 2007 at 7:12 PM
Ah well, wouldn't you know it? I just figured it out.
rickymaveety posted Wed, 21 February 2007 at 8:41 PM
Glad to hear it.
Could be worse, could be raining.
skiwillgee posted Wed, 21 February 2007 at 8:45 PM
Yep that's how ya do it. esp....
Uncle_Riotous posted Mon, 26 February 2007 at 3:53 PM
I can't do it though.
FranOnTheEdge posted Sun, 11 March 2007 at 10:08 AM
Yeah, it's a good idea - if you manage to solve your own problem, to post both your problem and your solution to it.
This is interesting to us all, a) because you may have found another way to do it to the rest of us, and b) there will always be someone somewhere who hasn't done that yet and may need to know right now... or later, how to do it, and c) someone may have another interesting thing to add to your already found solution.
So please, don't be shy, tell us all about it.
I for one am fascinated to know what the first problem was, and how you solved the second one (I know one way, there may be more)
P.S. where was that material, caustic a17?
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)