Forum: Poser - OFFICIAL


Subject: Nice observation re: Poser 7 SR1

pjz99 opened this issue on Mar 09, 2007 · 11 posts


pjz99 posted Fri, 09 March 2007 at 5:59 AM

It appears that EF improved memory management during rendering pretty significantly - before patching, I had to baby-sit certain renders because memory would bloat up to the point where the render would occasionally run out of memory and fail.  When it would get up to around 2GB I'd minimize Poser to force it to shed un-needed memory.  Now it looks as if the rendering engine flushes memory that isn't needed after every iteration, which is a huge improvement.  Even with a very complex render I've got going right now, with about 15 lights and several large reflective surfaces, 5 raytrace bounces, the process that Poser and the internal renderer are running in is staying around 550MB of physical memory, and 745MB virtual memory - VAST improvement, I don't think I could have gotten this render done previous to the SR1 patch.  Good job EF!

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