Forum: Poser - OFFICIAL


Subject: Versatility or ease of use - what is better?

svdl opened this issue on Mar 12, 2007 · 9 posts


svdl posted Mon, 12 March 2007 at 4:16 PM

I'm working on a Victoria 4 fantasy armor outfit, and I have run into a rather fundamental question.
The armored top consists of a pair of round cups held together by chains. Not very surprising or original maybe, but here's the rub: if I make it a "normal" conformier, the cups and chains will distort when Victoria bends her arms or back, in a way that metal does not do. 
Yet a "normal" conformer is easy to use - just conform and magnetize it, copy Vicki's morph dial settings, and you're done.
But if I make it as a partial conformer, it's not as easy to use. The advantage is that the cups will stay perfectly round and the same size, doesn't matter what pose Vicki is in, and the chains run straight from the cups to where they're attached to the shoulder harness. The realism is better, and the way I've rigged them also allows for some extra effects - for example "snapped chain, dropped cup" - without having to dial morphs.
The disadvantage is that after putting Vicki in her pose, the cups have to be shifted/rotated in place, and some work has to be done to make the chains fit. Not as easy to use as a straigt traditional conformer.

I'm planning to make this a freebie. I'd love to hear your opinions on what would be better - ease of use, but less versatile and realistic, or better realism and versatility, but not as easy to use?

By the way, I've been wracking my brain on ways to combine the benefits of the two ways into one figure. Haven't succeeded yet, and my head still hurts...

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