max- opened this issue on Mar 20, 2007 · 11 posts
max- posted Tue, 20 March 2007 at 12:54 PM
My goal here was to achieve a realistic indoor scene with Bryce 6.1. I first tried IBL using various "white blobs" to get as soft a shadowy effect as possible, but I gave that up because I could never get it to look right. Then I tried fill lights in various parts of the room to fake natural radiosity, but the shadows just looked wrong. Then I just stuck 3 lights of various softness inside the lamp shade, and tweaked each for the best effect, and this is the result. I think this is the best I can do, but I'm not satisfied. There should be more global light bouncing off the ceiling, but using ambient light or sky dome would simply wash out the nice dark shadows under the furniture. Now the sad part... this was a low rez render; if I had to render this same image for print resolution, it would tie up my dual-core pc for perhaps 20 hours.
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