Colin opened this issue on Mar 20, 2007 · 6 posts
Colin posted Tue, 20 March 2007 at 3:29 PM
Here's the image i'll be referring to...
http://www.renderosity.com/mod/gallery/index.php?image_id=1405980
Now, in my V6X, I painted the background forest using the 'paint' option, to most easily control placement of the trees... It worked well (I love that feature!)
However, I also wanted to use the feature to paint a completely different ecosystem, based on bushes and low plants in the foreground (around the Hankster rock formations supporting my Poser figures...)
I have noticed that when I tried to change the components of my 'EcoPaint' palette, the existing previously-placed instances changed to reflect the new palette.
I wondered if applying to a new layer would 'preserve' the existing instances, but it did not work either... I suppose i could have used a 'classic' ecosystem texture on a new terrain, but I opted instead for manual placement of individual plants...
So, is there ANY way to paint different ecosystems in V6?
This is one of my chief frustrations in V6... I'd appreciate any help!
Cheers!