oscillator opened this issue on Mar 23, 2007 · 5 posts
oscillator posted Fri, 23 March 2007 at 8:40 AM
Hi,
I want to construct a mesh "manually", ie using the CTRL + LMB combo in Edit mode to create the vertices. I want to start from one already existing vertice, so I select it first, which connects the old vertice with my new. Fine. Next I create a couple of new vertices using CTRL + LMB. Now, I want to end up connecting my last vertice to an old one. Is there any way to automatically connect to an already existing vertice.
So far I have used the merge tool to connect them to one another.
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jestmart posted Fri, 23 March 2007 at 9:15 PM
I 'm not sure if this the question you're asking. To create a face or poly select 3 or four vertices then press 'f-key'.
fredsmith posted Sat, 24 March 2007 at 12:35 AM
I don't know about automatic connection, but you can connect two vertices by scaling them with the <
I think the first answer, from jestmart, above, is closer to what you're asking.
haloedrain posted Sat, 24 March 2007 at 11:27 AM
Yeah, if you select the two end vertices and hit the f key it will connect them.
oscillator posted Mon, 26 March 2007 at 2:46 AM
Thank you all! I'm sorry that my question was a bit unclear. I didn't know that FKEY will also connect two vertices -- I only thought that it created faces. This will solve my problem!
Hexagon 2 has a nice feature: if you press SHIFT (or is it CTRL?) when editing/moving a vertice, the vertice that you are moving automatically snaps to the closest other vertice.
www.oscillator.se/3d - Shade tutorials and Poser freebies.