j3d_cg opened this issue on Mar 30, 2007 ยท 11 posts
j3d_cg posted Fri, 30 March 2007 at 10:58 PM
Just started fooling around with Bryce 5.5. I've been looking in the manual for a way to change the number of polygons a primitive has but I can't find anything about it anywhere. For instance, when I add a cone primitive to my scene it comes in with 32 faces. Is there a way to change the number of faces to 16 or 64 or whatever I want/need?
Sorry to ask such a bone question, just can't find any info on this.