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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 24 11:54 pm)



Subject: Linking props in Poser


Anasta ( ) posted Sat, 31 March 2007 at 4:18 PM · edited Sat, 30 November 2024 at 5:17 PM

file_373527.jpg

OK maybe there is no way to do this but I'm building a floor in poser and I want to link each individual tile together so that i can move and pose it as a whole... Anyone know how to do that?


Victoria_Lee ( ) posted Sat, 31 March 2007 at 4:34 PM

Build a square and use the tile for the texture map?  That's how I'd do it.

Hugz from Phoenix, USA

Victoria

Remember, sometimes the dragon wins. Correction: MOST times.


Anasta ( ) posted Sat, 31 March 2007 at 4:37 PM

But its a single tile and bump map texture... I did it that way so it actually looks like they're seperate tiles...


Miss Nancy ( ) posted Sat, 31 March 2007 at 4:46 PM

parent 'em all to a square (right under 'em). but it's more usual to do it as in msg 2 above.



Anasta ( ) posted Sat, 31 March 2007 at 5:14 PM

Quote - parent 'em all to a square (right under 'em). but it's more usual to do it as in msg 2 above.

 

Thanks! That worked perfectly :D


dphoadley ( ) posted Sun, 01 April 2007 at 3:39 AM

You could also export the square as a wavefront object, and save it under a new name.  Then open UV Mapper and import your new square obj.  Then select ALL inder the materials menu, and press the spacebar tor the number of times you  want tiles to appear on the suare (always remembering that each presso fthe spacebar give you the exponetioal of 2, i.e. 2, 4, 16, etc.).  Save the squre, and then reimport it back into Poser, and save as a prop.  Load the prop into your scene, and asign it the tile material.  The tile material will then tile on the square as a series of individual tiles, whick can be bumped and displaced for 3D effect.
DPH

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


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