Forum: Poser - OFFICIAL


Subject: This is SO ANNOYING! - No Bump Maps in Poser 7??!!

igohigh opened this issue on Apr 01, 2007 ยท 24 posts


igohigh posted Sun, 01 April 2007 at 1:53 PM

(first let me state that I have avoided posting here for a long long time now but if things are not said and things are not made known then they just don't seem to get fixed. These days it seems to take 'masses' of people before companies will lift a finger or even acknowledge an issue, even issues that they may already be aware of - "Don't admit, Don't tell" policies and "if nobody notices then don't do anything"....yes, I work tech support and quality control for electronic and software manufacturers)

So; on with my rant:

At first I thought this was a fluke but the more I try to use Poser 7 the more I find this is a Consistent BUG, and the more I try to use Poser 7 for creating and rendering my large scenes the more I find Poser 7 is more PAIN then its worth for I have to scrutinize EACH and EVERY texture node for the preview that the appropriate map has loaded LIES!

Oh sure, it shows the thumbnail of the map, it even shows the bump effect remove if you disconnect/re-connect the bump node, BUT if you click the image's name to browse you will find "NO TEXTURE" on a BLACK THUMB?!!!??
(see image for proof I am not insane...well, actually I am but I am NOT blind)

After days of building a scene, testing with low res passes to adjust the lights and tweaking, your finally satisfied so you load it up one more time, crank up the resolution in the render settings and click render...and what do you get? A FLAT RENDER WITH NO BUMP MAPPING!???

Has Poser completely abandoned any form of quality control? Does Poser think that making it 'pretend' to load the image map would fool everyone? Does only blind armatures will buy Poser 7 so no one notices this? Does Poser think we have fun going through a large scene with many props and clothing items each with several bump maps and enjoy having to Manually re-load the maps Each And EVERY Time we open the scene or load an item from the library??

I thought SR1 was supposed to fix Poser 7's poor image handling? At least if Poser 1~6 can't load or find an image it fesses up and admits it instead of falsely declaring it did and let us find out only after a long render session!

And YES, this is consistent, I have tested it under a variety of circumstances; if you use External Runtimes then Do NOT Believe What POSER 7 Tell YOU - It LIES!

And YES, the path stated in the CR2, PP2, and even a PZ2 are indeed CORRECT!
(see image for proof I am not insane...well, actually I am but I am can READ!)

And YES, all textures files are located in the proper folder and path.

And YES, this is consistent with MTx, PZ2, and hand assembled Bump Nodes.

And YES, I have tried to edit files with both the PC, Mac, and the Universal naming conventions:

bumpMap "E:Poser Runtime3TexturesV4-2FantasyClothingwhiterosewr_chokerB.jpg"

bumpMap "E:Poser Runtime3:Textures:V4-2:FantasyClothing:whiterosewr_chokerB.jpg"

bumpMap "Textures:V4-2:Fantasy:Clothing:whiterose:wr_chokerB.jpg"

but on a side note, these same files load just fine in Poser 4, 5, and 6 even when built and saved from Poser 7 and you click through the "This is a newer version but Poser will try to load it anyway" - and the Older versions of Poser load it just Fine!

So much once again for the attempt to 'improve Poser' in Poser 7:
instead we loose our Alpha Channel in PSD and TIF formats and we have to re-texture all our entire scene Every Time we load it!!!
-> back to Poser 6....again


Oh, and as long as I'm at it (again), WHY will Poser 7 NOT use the Geometries folder from my E: drive? It ALWAYS says it can't find any geometries I put there but has no trouble with my External Geometries on the D: drive (local drive where P7 is installed but still external), even if I edit the file to read the Whole Correct Path, P7 just refuses to look there?
Poser 6 don't care where I put things, as long as the CR2, PP2, or HR2 have the correct path P6 finds them - Poser 7 is just DUMBER THEN A DOORNAIL