FranOnTheEdge opened this issue on Apr 08, 2007 · 9 posts
FranOnTheEdge posted Sun, 08 April 2007 at 10:44 AM
Long ago there was once a simple animation tutorial for Bryce - it showed you how to animate the ocean by moving the camera.
I once used it as a starting point for a more complex animation - but have since lost that due to theft. (long story, don't ask)
What I want to do is to recreate the same sort of scene with additions, and I wondered if anyone knew of any tutorials to help me, or knew of the right methods to use - i.e. easiest to manage and quickest to get the desired result.
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I want a scene showing the ocean below to be moving, and thus looking like an ocean, plus the clouds in the sky above to be moving slowly, with a planet (or large moon) coming into view on the left, rising and leaving the view on the right.
While all that's going on I want to get a dragon appearing on the left and flying into the distance centre screen.
This is a dark-ish scene, or at least must look like a night time scene. Sort of blue tones - moonlight etc.
I guess the lighting isn't essential, but that's what I can see in the vision in my head.
I need to know how to do this, I mean do I create the scene in Bryce first?
Or do I begin in Daz Studio with the dragon?
Can I do it in Bryce6.1 or (because I remember seeing someone having a problem with textures when trying to animate in Bryce6)
or should I do it in Bryce 5.5?
How do I get what I'm animating in Bryce (the scene) to fit with what I think I need to animate in D|S (the dragon)?
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)